mray wrote:Is there a list of things that need helping hands?
Are there guides on how to help?
- network-code is the greatest issue
- a freeware map-editor would be great (could be developed offline) (maps shipped with the game have been made with GROME)
- bots have an issue with a healing task de-/registering inside the scheduler too often, causing the system to hang sometimes (could be fixed offline)
these are a few things that come to my mind right now.
currently there are only the compiling guidelines that can be found inside the SF wiki and the threads that can be found inside the "Documentation" forum here.
if i find time, i'll make up a wiki page describing the code structure in general.
kind regards,
Michael