I really liked the beta, hopefully the final will have got much more levels. Always the same was a bit boring. With a sourcecode release it would be of course best to integrate it into Linux distributions, the source should compile on 64 bit however too, which should be usually no big problem with osg as backend. In order to get some money maybe port it to PS3 and sell it in the store there, porting to xbox 360 does not seem to be possible. As sideeffect it would require that joypads as input should be supported as well which is in theory a good idea as you have got usually 2 analog sticks for movement + weapon and simple trigger to fire. Maybe a bit harder to fire 2 weapons the same time with it, but has to be tested. For Linux/Win Xbox360 pads should be supported out of the box, that would be really cool (preconfigured like for most newer games which have got console ports). If you have got an idea how to control it with an iPhone/Android try a port there too
