QuantiCode games • View topic - Player identification

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Zero Ballistics, Full Metal Soccer

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Player identification

Post any game related ideas or features you would like to see in the final version

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Player identification

Postby Raumkraut on 05 Jun 2008, 12:13

Some method of being able to identify who's who from a distance would be nice. AFAICT at the moment names appear above tanks, but it's little more than a blue or red bar at a distance. Perhaps making the name more visible when you're aiming directly at them?

My main goal is to have a method of singling out, and thus hunting down, a clearly non-newbie player on the newbie server. Give the little guys more of a chance, eh? :)
Perhaps the more visible white tanks should be provided to the highest-scoring 50% (server var) of players on a server. At the moment the assignment seems to be random?
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