QuantiCode games

Zero Ballistics, Full Metal Soccer

Skip to content

Support for XQF

Post any game related ideas or features you would like to see in the final version

Moderators: Michael, Bernhard, Christian

Support for XQF

Postby skrew on 13 Aug 2008, 11:32

From description:
XQF is a game server browser and launcher for Unix/X11 for many popular games
such as the Quake series, Unreal Tournament series, Half-Life etc.
XQF is a front-end to QStat, a program by Steve Jankowski
and uses the GTK+ toolkit.

It would be nice to have script/XQF to monitor user on maps activity.
skrew
 
Posts: 4
Joined: 14 Jul 2008, 11:32
Location: Ukraine

Re: Support for XQF

Postby Michael on 16 Aug 2008, 17:46

skrew wrote:From description:
XQF is a game server browser and launcher for Unix/X11 for many popular games
such as the Quake series, Unreal Tournament series, Half-Life etc.
XQF is a front-end to QStat, a program by Steve Jankowski
and uses the GTK+ toolkit.
It would be nice to have script/XQF to monitor user on maps activity.


I'm sorry, i don't think that we currently have the time and the resources to implement XQF support.

kind regards
Michael
Developer
 
Posts: 204
Joined: 29 Mar 2008, 17:19

Re: Support for XQF

Postby Alloh on 31 Mar 2009, 03:33

When game matures a little more, open up specs for connectivity, and very soon the community will provide a how to add ZB to xqf.

Also, contacting xqf dev team is not hard at all, as normally on free software.

All QuantiCode must do is to provide required information, like port, protocol basics (strings query/response), and can be done.

/-\lloh
Alloh
 
Posts: 5
Joined: 31 Mar 2009, 02:33
Location: BH - MG - Brasil


Return to Ideas

Who is online

Users browsing this forum: No registered users and 1 guest


cron