QuantiCode games • View topic - No sound

QuantiCode games

Zero Ballistics, Full Metal Soccer

Skip to content

No sound

Post any problems related to the beta version of Zero Ballistics

Moderators: Michael, Bernhard, Christian

No sound

Postby kratz00 on 22 Jun 2008, 21:08

Alsa 1.0.17rc2
Linux 2.6.25.8

error message:
Code: Select all
open /dev/[sound/]dsp: Device or resource busy
                ERROR : Sound OpenAL Context: ALC_INVALID_DEVICE
        context: after initializing devices
                ERROR : OpenAL was not able to find any sound device on this computer!!
        Warning :  There are less than 8 sound sources available! Available sources: 0
SoundManager::SoundManager ->
                        Unable to create any OpenAL Sound Source!!


~/.openalrc
Code: Select all
(define devices '(alsa))
(define alsa-out-device "default")
kratz00
 
Posts: 2
Joined: 22 Jun 2008, 20:48
Location: Germany

Re: No sound

Postby Christian on 23 Jun 2008, 10:23

thank you, we will look into that. using OpenAl Soft might solve the problem...

regards
christian
Christian
Developer
 
Posts: 59
Joined: 29 Mar 2008, 17:21

Re: No sound

Postby kratz00 on 26 Jun 2008, 21:05

I have removed the following files from the "shared_libs" directory:

Code: Select all
libalut.so.0
libasound.so.2
libfreetype.so.6
libgcc_s.so.1
libogg.so.0
libopenal.so.0
libSDL-1.2.so.0
libstdc++.so.6
libvorbisfile.so.3
libvorbis.so.0
libz.so.1


I think the main problem is, that you ship a old alsa-lib library.

Without those libraries, I have sound in the game but I still see some errors:

Code: Select all
                ERROR : Sound OpenAL: Invalid Value
        context: OggStream l. 320
                ERROR : Sound OpenAL: Invalid Value
        context: OggStream l. 320
                ERROR : Sound OpenAL: Invalid Operation
        context: before SoundBuffer::~SoundBuffer
kratz00
 
Posts: 2
Joined: 22 Jun 2008, 20:48
Location: Germany


Return to Support

Who is online

Users browsing this forum: No registered users and 3 guests